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WebGL2RenderingContext: getActiveUniformBlockName() method

files/en-us/web/api/webgl2renderingcontext/getactiveuniformblockname/index.md

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{{APIRef("WebGL")}}{{AvailableInWorkers}}

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a {{domxref("WebGLProgram")}}.

Syntax

js-nolint
getActiveUniformBlockName(program, uniformBlockIndex)

Parameters

  • program
    • : A {{domxref("WebGLProgram")}} containing the uniform block.
  • uniformBlockIndex
    • : A {{domxref("WebGL_API/Types", "GLuint")}} specifying the index of the uniform block to whose name to retrieve.

Return value

A string indicating the active uniform block name.

Examples

js
const blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • {{domxref("WebGL2RenderingContext.getUniformBlockIndex()")}}