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VRLayerInit: rightBounds property

files/en-us/web/api/vrlayerinit/rightbounds/index.md

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{{APIRef("WebVR API")}}{{Deprecated_Header}}{{Non-standard_Header}}

The rightBounds property of the {{domxref("VRLayerInit")}} interface (dictionary) defines the right texture bounds of the canvas whose contents will be presented by the {{domxref("VRDisplay")}}.

[!NOTE] This property was part of the old WebVR API. It has been superseded by the WebXR Device API.

Value

An array of four floating point values, which can take values from 0.0–1.0:

  1. The left offset of the bounds.
  2. The top offset of the bounds.
  3. The width of the bounds.
  4. The height of the bounds.

If leftBounds is not specified in the dictionary, the default value used is [0.5, 0.0, 0.5, 1.0].

Examples

See VRLayerInit for example code.

Specifications

This property was part of the old WebVR API that has been superseded by the WebXR Device API. It is no longer on track to becoming a standard.

Until all browsers have implemented the new WebXR APIs, it is recommended to rely on frameworks, like A-Frame, Babylon.js, or Three.js, or a polyfill, to develop WebXR applications that will work across all browsers. Read Meta's Porting from WebVR to WebXR guide for more information.

Browser compatibility

{{Compat}}

See also