files/en-us/web/api/svgsvgelement/unpauseanimations/index.md
{{APIRef("SVG")}}
The unpauseAnimations() method of the {{domxref("SVGSVGElement")}} interface resumes (i.e., unpauses) currently running animations that are defined within the SVG document fragment, causing the animation clock to continue from the time at which it was suspended.
unpauseAnimations()
None.
None ({{jsxref("undefined")}}).
<svg id="exampleSVG" width="200" height="100">
<circle cx="50" cy="50" r="30" fill="blue">
<animate
attributeName="cx"
from="50"
to="150"
dur="2s"
repeatCount="indefinite" />
</circle>
</svg>
<button id="pauseBtn">Pause Animations</button>
<button id="resumeBtn">Resume Animations</button>
<pre id="status"></pre>
const svgElement = document.getElementById("exampleSVG");
const pauseButton = document.getElementById("pauseBtn");
const resumeButton = document.getElementById("resumeBtn");
const statusDisplay = document.getElementById("status");
pauseButton.addEventListener("click", () => {
svgElement.pauseAnimations();
statusDisplay.textContent = "Animations paused.";
});
resumeButton.addEventListener("click", () => {
svgElement.unpauseAnimations();
statusDisplay.textContent = "Animations resumed.";
});
{{Specifications}}
{{Compat}}