files/en-us/web/api/rtcpeerconnection/iceconnectionstatechange_event/index.md
{{APIRef("WebRTC")}}
An iceconnectionstatechange event is sent to an {{domxref("RTCPeerConnection")}} object each time the {{Glossary("ICE")}} connection state changes during the negotiation process.
The new ICE connection state is available in the object's {{domxref("RTCPeerConnection.iceConnectionState", "iceConnectionState")}} property.
One common task performed by the iceconnectionstatechange event listener is to trigger ICE restart when the state changes to failed.
This event is not cancelable and does not bubble.
Use the event name in methods like {{domxref("EventTarget.addEventListener", "addEventListener()")}}, or set an event handler property.
addEventListener("iceconnectionstatechange", (event) => { })
oniceconnectionstatechange = (event) => { }
A generic {{domxref("Event")}}.
A successful connection attempt will typically involve the state starting at new, then transitioning through checking, then connected, and finally completed. However, under certain circumstances, the connected state can be skipped, causing a connection to transition directly from the checking state to completed. This can happen when only the last checked candidate is successful, and the gathering and end-of-candidates signals both occur before the successful negotiation is completed.
When an ICE restart is processed, the gathering and connectivity checking process is started over from the beginning, which will cause the iceConnectionState to transition to connected if the ICE restart was triggered while in the completed state. If ICE restart is initiated while in the transient disconnected state, the state transitions instead to checking, essentially indicating that the negotiation is ignoring the fact that the connection had been temporarily lost.
When the negotiation process runs out of candidates to check, the ICE connection transitions to one of two states. If no suitable candidates were found, the state transitions to failed. If at least one suitable candidate was successfully identified, the state transitions to completed. The ICE layer makes this determination upon receiving the end-of-candidates signal, which is provided by calling {{domxref("RTCPeerConnection.addIceCandidate", "addIceCandidate()")}} with a candidate whose {{domxref("RTCIceCandidate.candidate", "candidate")}} property is an empty string (""), or by setting the {{domxref("RTCPeerConnection")}} property {{domxref("RTCPeerConnection.canTrickleIceCandidates", "canTrickleIceCandidates")}} to false.
An event handler for this event can be added using the oniceconnectionstatechange property or by using {{domxref("EventTarget.addEventListener", "addEventListener()")}} on the RTCPeerConnection.
In this example, a handler for iceconnectionstatechange is set up to update a call state indicator by using the value of {{domxref("RTCPeerConnection.iceConnectionState", "iceConnectionState")}} to create a string which corresponds to the name of a CSS class that we can assign to the status indicator to cause it to reflect the current state of the connection.
pc.addEventListener("iceconnectionstatechange", (ev) => {
let stateElem = document.querySelector("#call-state");
stateElem.className = `${pc.iceConnectionState}-state`;
});
This can also be written as:
pc.oniceconnectionstatechange = (ev) => {
let stateElem = document.querySelector("#call-state");
stateElem.className = `${pc.iceConnectionState}-state`;
};
{{Specifications}}
{{Compat}}