files/en-us/web/api/htmlcanvaselement/webglcontextlost_event/index.md
{{APIRef("WebGL API")}}
The webglcontextlost event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a {{domxref("WebGLRenderingContext")}} object has been lost.
This event does not bubble.
Use the event name in methods like {{domxref("EventTarget.addEventListener", "addEventListener()")}}, or set an event handler property.
addEventListener("webglcontextlost", (event) => { })
onwebglcontextlost = (event) => { }
A {{domxref("WebGLContextEvent")}}. Inherits from {{domxref("Event")}}.
{{InheritanceDiagram("WebGLContextEvent")}}
This interface inherits properties from its parent interface, {{domxref("Event")}}.
With the help of the {{domxref("WEBGL_lose_context")}} extension, you can simulate the webglcontextlost event:
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
canvas.addEventListener("webglcontextlost", (event) => {
console.log(event);
});
gl.getExtension("WEBGL_lose_context").loseContext();
// "webglcontextlost" event is logged.
{{Specifications}}
{{Compat}}