files/en-us/web/api/gpupipelinelayout/label/index.md
{{APIRef("WebGPU API")}}{{SecureContext_Header}}{{AvailableInWorkers}}
The label property of the
{{domxref("GPUPipelineLayout")}} interface provides a label that can be used to identify the object, for example in {{domxref("GPUError")}} messages or console warnings.
This can be set by providing a label property in the descriptor object passed into the originating {{domxref("GPUDevice.createPipelineLayout()")}} call, or you can get and set it directly on the GPUPipelineLayout object.
A string. If this has not been previously set as described above, it will be an empty string.
Setting and getting a label via GPUPipelineLayout.label:
// …
const pipelineLayout = device.createPipelineLayout({
bindGroupLayouts: [bindGroupLayout],
});
pipelineLayout.label = "my_pipeline_layout";
console.log(pipelineLayout.label); // "my_pipeline_layout"
Setting a label via the originating {{domxref("GPUDevice.createPipelineLayout()")}} call, and then getting it via GPUPipelineLayout.label:
// …
const pipelineLayout = device.createPipelineLayout({
bindGroupLayouts: [bindGroupLayout],
label: "my_pipeline_layout",
});
console.log(pipelineLayout.label); // "my_pipeline_layout"
{{Specifications}}
{{Compat}}