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GPUPipelineError

files/en-us/web/api/gpupipelineerror/index.md

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{{APIRef("WebGPU API")}}{{SecureContext_Header}}{{AvailableInWorkers}}

The GPUPipelineError interface of the {{domxref("WebGPU API", "WebGPU API", "", "nocode")}} describes a pipeline failure. This is the value received when a {{jsxref("Promise")}} returned by a {{domxref("GPUDevice.createComputePipelineAsync()")}} or {{domxref("GPUDevice.createRenderPipelineAsync()")}} call rejects.

{{InheritanceDiagram}}

Constructor

  • {{domxref("GPUPipelineError.GPUPipelineError", "GPUPipelineError()")}}
    • : Creates a new GPUPipelineError object instance.

Instance properties

Inherits properties from its parent, {{domxref("DOMException")}}.

  • {{domxref("GPUPipelineError.reason", "reason")}} {{ReadOnlyInline}}
    • : An enumerated value that defines the reason the pipeline creation failed in a machine-readable way.

Examples

<!-- cSpell:ignore maijn -->

In the following snippet we are attempting to create a {{domxref("GPUComputePipeline")}} using {{domxref("GPUDevice.createComputePipelineAsync()")}}. However, we have misspelt our compute pipeline entryPoint as "maijn" (it should be "main"), therefore pipeline creation fails, and our catch block prints the resulting reason and error message to the console.

js
// …

let computePipeline;

try {
  computePipeline = await device.createComputePipelineAsync({
    layout: device.createPipelineLayout({
      bindGroupLayouts: [bindGroupLayout],
    }),
    compute: {
      module: shaderModule,
      entryPoint: "maijn",
    },
  });
} catch (error) {
  // error is a GPUPipelineError object instance
  console.error(error.reason);
  console.error(`Pipeline creation failed: ${error.message}`);
}

// …

In this case, the given reason is "Validation", and the message is "Entry point "maijn" doesn't exist in the shader module [ShaderModule]."

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also