files/en-us/web/api/gpuexternaltexture/label/index.md
{{APIRef("WebGPU API")}}{{SecureContext_Header}}{{AvailableInWorkers}}
The label property of the
{{domxref("GPUExternalTexture")}} interface provides a label that can be used to identify the object, for example in {{domxref("GPUError")}} messages or console warnings.
This can be set by providing a label property in the descriptor object passed into the originating {{domxref("GPUDevice.importExternalTexture()")}} call, or you can get and set it directly on the GPUExternalTexture object.
A string. If this has not been previously set as described above, it will be an empty string.
Setting and getting a label via GPUExternalTexture.label:
// …
const externalTexture = device.importExternalTexture({
source: video,
});
externalTexture.label = "my_ext_texture";
console.log(externalTexture.label); // "my_ext_texture"
Setting a label via the originating {{domxref("GPUDevice.importExternalTexture()")}} call, and then getting it via GPUExternalTexture.label:
// …
const externalTexture = device.importExternalTexture({
source: video,
label: "my_ext_texture",
});
console.log(externalTexture.label); // "my_ext_texture"
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