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EditContext: textupdate event

files/en-us/web/api/editcontext/textupdate_event/index.md

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{{APIRef("EditContext API")}}{{SeeCompatTable}}

The textupdate event of the {{domxref("EditContext")}} interface fires when the user has made changes to the text or selection of an editable region that's attached to an EditContext instance.

This event makes it possible to render the updated text and selection in the UI, in response to user input.

Syntax

Use the event name in methods like {{domxref("EventTarget.addEventListener", "addEventListener()")}}, or set an event handler property.

js-nolint
addEventListener("textupdate", (event) => { })

ontextupdate = (event) => { }

Event type

A {{domxref("TextUpdateEvent")}}. Inherits from {{domxref("Event")}}.

Event properties

In addition to the properties listed below, properties from the parent interface, {{domxref("Event")}}, are available.

  • {{domxref('TextUpdateEvent.updateRangeStart')}} {{readonlyinline}}
    • : Returns the index of the first character in the range of text that was updated.
  • {{domxref('TextUpdateEvent.updateRangeEnd')}} {{readonlyinline}}
    • : Returns the index of the last character in the range of text that was updated.
  • {{domxref('TextUpdateEvent.text')}} {{readonlyinline}}
    • : Returns the text that was inserted in the updated range.
  • {{domxref('TextUpdateEvent.selectionStart')}} {{readonlyinline}}
    • : Returns the index of the first character in the new selection range, after the update.
  • {{domxref('TextUpdateEvent.selectionEnd')}} {{readonlyinline}}
    • : Returns the index of the last character in the new selection range, after the update.

Examples

Rendering the updated text on textupdate

In the following example, the textupdate event of the EditContext API is used to render the text a user enters in an editable <canvas> element.

html
<canvas id="editor-canvas"></canvas>
js
const canvas = document.getElementById("editor-canvas");
const ctx = canvas.getContext("2d");
const editContext = new EditContext();
canvas.editContext = editContext;

editContext.addEventListener("textupdate", (e) => {
  // When the user has focus on the <canvas> and enters text,
  // this event is fired, and we use it to re-render the text.
  console.log(
    `The user entered the text: ${e.text} at ${e.updateRangeStart}. Re-rendering the full EditContext text`,
  );
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  ctx.fillText(editContext.text, 10, 10);
});

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}