files/en-us/web/api/dommatrixreadonly/scale3d/index.md
{{APIRef("Geometry Interfaces")}}{{AvailableInWorkers}}
The scale3d() method of the {{domxref("DOMMatrixReadOnly")}} interface creates a new matrix which is the result of a 3D scale transform being applied
to the matrix. It returns a new {{domxref("DOMMatrix")}} created by scaling the source 3d matrix by the given scale factor centered on the origin point specified by the origin parameters, with a default origin of (0, 0, 0). The original matrix is not modified.
To mutate the matrix as you 3D-scale it, see {{domxref("DOMMatrix.scale3dSelf()")}}
scale3d()
scale3d(scale)
scale3d(scale, originX)
scale3d(scale, originX, originY)
scale3d(scale, originX, originY, originZ)
scale
1.originX {{optional_inline}}
0.originY {{optional_inline}}
0.originZ {{optional_inline}}
0, the default if omitted, the resulting matrix may not be 3d.A {{domxref("DOMMatrix")}}.
const matrix = new DOMMatrix();
console.log(matrix.toString()); // no transforms applied
// matrix(1, 0, 0, 1, 0, 0)
console.log(matrix.scale3d(2).toString());
/* matrix3d(
2, 0, 0, 0,
0, 2, 0, 0,
0, 0, 2, 0,
0, 0, 0, 1) */
console.log(matrix.scale3d(0.5, 25, 25, 1.25).toString());
/* matrix3d(
0.5, 0, 0, 0,
0, 0.5, 0, 0,
0, 0, 0.5, 0, 1
2.5, 12.5, 0.625, 1) */
console.log(matrix.toString()); // original matrix is unchanged
// matrix(1, 0, 0, 1, 0, 0)
{{Specifications}}
{{Compat}}
transform attribute