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CanvasRenderingContext2D: moveTo() method

files/en-us/web/api/canvasrenderingcontext2d/moveto/index.md

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{{APIRef("Canvas API")}}

The CanvasRenderingContext2D.moveTo() method of the Canvas 2D API begins a new sub-path at the point specified by the given (x, y) coordinates.

Syntax

js-nolint
moveTo(x, y)

Parameters

  • x
    • : The x-axis (horizontal) coordinate of the point.
  • y
    • : The y-axis (vertical) coordinate of the point.

Return value

None ({{jsxref("undefined")}}).

Examples

Creating multiple sub-paths

This example uses moveTo() to create two sub-paths within a single path. Both sub-paths are then rendered with a single stroke() call.

HTML

html
<canvas id="canvas"></canvas>

JavaScript

The first line begins at (50, 50) and ends at (200, 50). The second line begins at (50, 90) and ends at (280, 120).

js
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");

ctx.beginPath();
ctx.moveTo(50, 50); // Begin first sub-path
ctx.lineTo(200, 50);
ctx.moveTo(50, 90); // Begin second sub-path
ctx.lineTo(280, 120);
ctx.stroke();

Result

{{ EmbedLiveSample('Creating_multiple_sub-paths', 700, 180) }}

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • The interface defining this method: {{domxref("CanvasRenderingContext2D")}}
  • {{domxref("CanvasRenderingContext2D.lineTo()")}}
  • {{domxref("CanvasRenderingContext2D.stroke()")}}