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Severity Guidelines for Security Issues

docs/security/severity-guidelines.md

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Severity Guidelines for Security Issues

[TOC]

Vendors shipping products based on Chromium might wish to rate the severity of security issues in the products they release. This document contains guidelines for how to rate these issues. Check out our security release management page for guidance on how to release fixes based on severity.

Any significant mitigating factors will generally reduce an issue's severity by one or more levels:

  • Not web accessible, reliant solely on direct UI interaction to trigger.
  • Unusual or unlikely user interaction will normally reduce severity by one level. This means interaction which may sometimes occur, but would not be typical of an average user engaging with Chrome or a particular feature in Chrome, nor could a user be easily convinced to perform by a persuasive web page.
  • Requiring profile destruction or browser shutdown will normally reduce severity by one level.
  • MiraclePtr protection

Bugs that require implausible interaction, interactions a user would not realistically be convinced to perform, will generally be downgraded to a functional bug and not considered a security bug.

Conversely, we do not consider it a mitigating factor if a vulnerability applies only to a particular group of users. For instance, a Critical vulnerability is still considered Critical even if it applies only to Linux or to those users running with accessibility features enabled.

Also note that most crashes do not indicate vulnerabilities. Chromium is designed to crash in a controlled manner (e.g., with a __debugBreak) when memory is exhausted or in other exceptional circumstances.

Critical severity (S0) {#TOC-Critical-severity}

Critical severity (S0) issues allow an attacker to read or write arbitrary resources (including but not limited to the file system, registry, network, etc.) on the underlying platform, with the user's full privileges.

Example bugs:

  • Memory corruption in the browser process (319125) which is directly or indirectly reachable from web content.
  • Memory corruption in an unsandboxed GPU process when it is reachable directly from web content without compromising the renderer (1420130, 1427865). (On some platforms we consider the GPU process 'sandboxed'.)
  • Exploit chains made up of multiple bugs that can lead to code execution outside of the sandbox (416449).
  • A bug that enables web content to read arbitrary local files (962500).

Note that the individual bugs that make up the chain will have lower severity ratings.

High severity (S1) {#TOC-High-severity}

High severity (S1) vulnerabilities allow an attacker to execute code in the context of, or otherwise impersonate other origins or read cross-origin data.

Bugs which would normally be critical severity with unusual mitigating factors may be rated as high severity. For example, renderer sandbox escapes fall into this category as their impact is that of a critical severity bug, but they require the precondition of a compromised renderer. (Bugs which involve using MojoJS to trigger an exploitable browser process crash usually fall into this category). Another example are bugs that result in memory corruption in the browser process, which would normally be critical severity, but require browser shutdown or profile destruction, which would lower these issues to high severity. A bug with the precondition of browser shutdown or profile destruction should be considered to have a maximum severity of high and could potentially be reduced by other mitigating factors.

Memory Safety

  • A bug that allows arbitrary code execution within the confines of the sandbox.
    • memory corruption in the renderer process (570427).
    • memory corruption in v8.
    • DCHECK correctness failures in v8.
    • memory corruption in the gpu process where it is sandboxed (468936).
  • Memory corruption in the browser or another high privileged process (e.g. a GPU or network process on a platform where they're not sandboxed), that can only be triggered from a compromised renderer, leading to a sandbox escape (1393177, 1421268).
  • Controlled read of 16 or more bytes of data from the browser, gpu or network process by a compromised renderer.
  • Memory corruption in the browser or another high privileged process (e.g. GPU or network process on a platform where they're not sandboxed) that requires specific, but common, user interaction, such as granting a permission (455735).
  • Kernel memory corruption that could be used as a sandbox escape from a compromised renderer (377392).

Web Platform & UX

  • A bug that allows full circumvention of the same origin policy. Universal XSS bugs fall into this category, as they allow script execution in the context of an arbitrary origin (534923).
  • Site Isolation bypasses:
    • Cross-site execution contexts unexpectedly sharing a renderer process (863069, 886976).
    • Cross-site data disclosure (917668, 927849).
  • Complete control over the apparent origin in the omnibox (76666).

Other

  • A bug in a standard install that allows a user to system privilege escalation with no preconditions.

Medium severity (S2) {#TOC-Medium-severity}

Medium severity (S2) bugs allow attackers to read or modify limited amounts of information, or are not harmful on their own but potentially harmful when combined with other bugs. This includes information leaks that could be useful in potential memory corruption exploits, or exposure of sensitive user information that an attacker can exfiltrate. Bugs that would normally be rated at a higher severity level with unusual mitigating factors may be rated as medium severity.

Certain vulnerabilities in sandboxed GPU shader compilers should be marked as medium severity.

Memory Safety

  • V8 correctness issues where different compiler tiers return different results.
  • Memory corruption that requires a specific extension to be installed (313743).
  • Memory corruption in the browser process, requiring a non-standard flag and user interaction (1255332).

Web Platform & UX

  • An HSTS bypass (461481).
  • A bypass of the same origin policy for pages that meet several preconditions (419383).
  • A bug that allows arbitrary pages to bypass security interstitials (540949).
  • A bug that allows an attacker to reliably read or infer complete browsing history (381808).

Other

  • A bug in a standard install that allows breaking the user/user boundary on an OS where this is enforced, with no preconditions.

Low severity (S3) {#TOC-Low-severity}

Low severity (S3) vulnerabilities are usually bugs that would normally be a higher severity, but which have extreme mitigating factors or highly limited scope.

Memory Safety

  • An uncontrolled single-byte out-of-bounds read in any process (128163).
  • Any out-of-bounds read in a renderer process (281480). Note that ASAN READs are treated as WRITEs unless they are small-sized reads.
  • Memory corruption in a renderer process that requires specific user interaction, such as dragging an object (303772).
  • Memory corruption in the browser process, triggered by a browser shutdown that is not reliably triggered and/or is difficult to trigger (1230513).
  • Memory corruption in the browser process from a compromised renderer that requires browser shutdown to trigger.
  • Memory corruption in the browser process which requires an extension with the debugger permission.
  • An uncontrolled uninitialized memory read in the browser, network or gpu process where the values are passed to a compromised renderer via IPC (469151). Note that evidence of an controlled leak of 16 or more bytes of data from the browser, network or gpu process is High Severity.

Web Platform & UX

  • A bug that allows web content to draw over browser UI (550047).
  • A bug that reduces the effectiveness of the sandbox (338538).
  • Bypass requirement for a user gesture (256057).
  • Partial CSP bypass (534570).
  • A limited extension permission bypass (169632).
  • An omnibox spoof where only certain URLs can be displayed, or with other mitigating factors (265221).
  • A UI spoof on a surface other than the omnibox or the site information panel (421690383)
  • A bug that allows an attacker to reliably read or infer limited browsing history.
  • Spoofs that hide important warnings under other obvious UI elements.
  • Split-view dialog confusion.
  • Clickjacking and enterjacking bugs of any kind (rapid clicks, holding down a key, etc) (400923). Any complex gestures or preconditions render these usability bugs and not security issues.

Can't impact Chrome users by default {#TOC-No-impact}

If the bug can't impact Chrome users by default, this is denoted instead by the Security-Impact_None hotlist (hotlistID: 5433277). See the security labels document for more information. The bug should still have a severity set according to these guidelines.

Not a security bug {#TOC-Not-a-security-bug}

The security FAQ covers many of the cases that we do not consider to be security bugs, such as denial of service and, in particular, null pointer dereferences with consistent fixed offsets.

"MiraclePtr" protection against use-after-free {#TOC-MiraclePtr}

"MiraclePtr" is a technology designed to deterministically prevent exploitation of use-after-free bugs. Address sanitizer is aware of MiraclePtr and will report on whether a given use-after-free bug is protected or not:

MiraclePtr Status: NOT PROTECTED
No raw_ptr<T> access to this region was detected prior to the crash.

or

MiraclePtr Status: PROTECTED
The crash occurred while a raw_ptr<T> object containing a dangling pointer was being dereferenced.
MiraclePtr should make this crash non-exploitable in regular builds.

If a bug is marked MiraclePtr Status:PROTECTED, it is not considered a security issue. It should be converted to type:Bug and assigned to the appropriate engineering team as functional issue.

Sandboxed GPU Shader Compilers {#TOC-Sandboxed-shader-compilers}

If a GPU shader compiler is in a separate process outside the GPU process and sandboxed, the overall attack surface of a vulnerability in that specific compiler may be much lower than an in-GPU-process shader compiler. Unlike the renderer process, which can make hundreds of different IPCs to the browser process, a well sandboxed shader compiler process can make a very limited number of IPCs back to the GPU process. Furthermore, code execution in a sandboxed GPU shader compiler is now limited to writing arbitrary shaders, which is a much lower threat surface than code execution in the GPU process as a whole.

Currently, only the Metal shader compiler is in its own sandboxed process, so vulnerabilities that would otherwise be high severity should be considered medium severity if they are specific to that compiler.

Vulnerabilities specific to the Metal shader compiler will typically call into the MTLCompiler in the stack trace, and a PoC will only be reproducible on MacOS devices. An example of a stack trace specific to the metal shader compiler can be found at (40074630).

Prioritization {#TOC-SLOs}

Critical (S0)

Critical Severity (S0) issues are normally assigned Priority P0 and assigned to the current stable milestone (or earliest milestone affected). For critical severity bugs, SheriffBot will automatically assign the milestone.

For critical severity (S0) vulnerabilities, we aim to deploy the patch to all Chrome users in under 30 days.

Critical vulnerability details may be made public in 60 days, in accordance with Google's general vulnerability disclosure recommendations, or faster (7 days) if there is evidence of active exploitation.

High (S1)

High Severity (S1) issues are normally assigned Priority P1 and assigned to the current stable milestone (or earliest milestone affected). For high severity bugs, SheriffBot will automatically assign the milestone.

For high severity (S1) vulnerabilities, we aim to deploy the patch to all Chrome users in under 60 days.

Medium (S2)

Medium Severity (S2) issues are normally assigned Priority P1 and assigned to the current stable milestone (or earliest milestone affected). If the fix seems too complicated to merge to the current stable milestone, they may be assigned to the next stable milestone.

Low (S3)

Low Severity (S3) issues are normally initially assigned Priority P3. Milestones can be assigned to low severity bugs on a case-by-case basis, but they are not normally merged to Stable or Beta branches.

After a bug has been at low severity (S3) for 30 days:

  • It becomes exempt from the usual rule requiring security bugs to be assigned to a developer.
  • It will be made visible to everyone in [email protected] (i.e., all chromium committers), rather than just the security team.

This policy is intended to strike a balance between ensuring bugs are triaged and fixed in a timely manner and ensuring that low severity bugs are visible for opportunistic fixes by engineers who happen to be working in the affected area.

Priority for in the wild vulnerabilities {#TOC-itw-pri}

If there is evidence of a weaponized exploit or active exploitation in the wild, the vulnerability is considered a P0 priority - regardless of the severity rating -with a SLO of 7 days or faster. Our goal is to release a fix in a Stable channel update of Chrome as soon as possible.

Security-Impact_None

Bugs which have Security-Impact_None are exempt from the usual fix timelines given in this document. These bugs are often in experimental, prototype, or unfinished features, some of which have very long development timelines, and setting fix deadlines for them doesn't improve security outcomes for users. Instead, teams are expected to fix these bugs before default-enabling these features.