docs/mac/arc.md
[TOC]
Objective-C memory management is based on reference counting. Historically, managing the reference count was a task given to the developer, but starting with Mac OS X 10.7/iOS 5, additional language support was added to Objective-C to allow the compiler to manage the reference counts given lifetime annotations by the developer. That feature is named “automatic reference counting” and is abbreviated to “ARC”.
ARC is enabled via a flag passed to the compiler and thus for Chromium is controlled as a config for build targets. ARC is enabled by default for Chromium’s Objective-C code, with the exception of a handful of targets that opt-out.
For the rest of this document, the term “Objective-C” will be used to mean both pure Objective-C as well as Objective-C++.
Be aware that ARC is only used for Objective-C objects (those objects that are a
subclass of NSObject, declared with @interface or @class). The ownership
of Core Foundation objects (with names often starting with CF, with names
often ending with Ref, and declared using a typedef as a pointer to an
undefined struct) is not handled by ARC, and ScopedCFTypeRef<> must be used to
manage their lifetimes. For documentation on how the lifetime of Core Foundation
objects works, and when you will need to use a scoper to manage it, see the
Memory Management Programming Guide for Core
Foundation.
(This is necessarily a simplified explanation; reading ARC documentation outside of this document is highly recommended.)
Reference counting is a technique of managing the lifetime of objects by keeping
a count of ownership references (in the conceptual sense of “references”, not
in the C++ sense of &s). If some code wants an object to remain alive, it can
“retain” the object by incrementing the reference count, and when it no longer
needs the object to remain alive, it can “release” the object by decrementing
the reference count. When the reference count hits zero, that indicates that no
code needs the object to remain alive, so it is deallocated.
Objective-C objects are accessed via pointer. The most straightforward way of thinking about ARC is that, while in classic manual reference counting, those pointers are raw pointers and the programmer is in charge of writing the appropriate retain and release messages, with ARC, all pointers to Objective-C objects are smart pointers, indicated by the following qualifications:
__strong (default): This pointer maintains a strong reference to the object.
When an object pointer is assigned to it, that object is sent a retain
message, and the object pointer that it used to contain is sent a release
message (possibly causing it to be deallocated it if that caused the retain
count to hit zero).
__weak: This pointer maintains a weak reference to the object which is kept
alive by other __strong references. If the last of the strong references is
released, and the object is deallocated, this pointer will be set to nil.__unsafe_unretained: This is a raw pointer (as in C/C++) which has no
automatic capabilities.
PRESUBMIT will complain.ARC knows about the standard Objective-C conventions for naming methods on
objects that return unretained vs retained objects, and will automatically treat
those functions as such. C++ functions that return retained Objective-C objects
will need to be explicitly annotated as such with NS_RETURNS_RETAINED if in
Objective-C code, or __attribute__((ns_returns_retained)) if in a shared C++
header. Note, though, that for header files that interface with both pure C++
and Objective-C, serious thought will need to be given to that boundary with
regards to retain count expectations.
Because ARC handles all the reference counting, direct message sends of
-retain, -release, and -autorelease are no longer allowed. The compiler
automatically inserts them as needed, directed by the ownership annotations.
Incorrect annotations will cause incorrect reference counting; annotate the code
correctly to fix issues with the compiler-generated reference counting.
The most important interaction between ARC and C++ is that when you instantiate
a template on an Objective-C type, it implicitly
qualifies
the Objective-C type with __strong. For example,
std::vector<NSWindow*>
is equivalent to
std::vector<NSWindow* __strong>
and you need to make sure that you understand the implications of taking strong
references to those NSWindows, even if __strong was not explicitly written.
One might therefore want to explicitly qualify with __weak. While that is fine
for some C++ standard library containers, like std::vector, one must not use
__weak qualification in any tree or hash-based container, such as std::map
or std::set.
First, it's explicitly undefined behavior (UB). Containers that rely on looking
up a value by either direct comparison or hash comparison rely on the values
that are currently in the container not changing out underneath it. The main
feature of __weak is that it nils itself out when there are no more strong
references to it, and that behavior will break comparison-based containers.
Second, at a higher “consider what it means to be a set” level, what would happen if you had a set or map where two entries that started out as different values now both nilled themselves out? That would break the invariant that there be no duplicate entries.
The only C++ standard library containers in which it is safe to put __weak
objects are those that merely move and copy them around, but perform no other
processing or lookup on them. Arrays, vectors, and lists are fine; sets and maps
are not.
ARC is enabled by default for Objective-C code in Chromium, and all new Objective-C code in Chromium must be written to use ARC. If there is a good technical reason to not use ARC, you may disable it for a target, but this is expected to be an exceedingly rare situation and you should have a discussion with the relevant platform experts before doing so.
Header files can be:
__strong
and __weak.There are some bits of AppKit that are incompatible with ARC. Apple has not updated the documentation to call this out, so a heads-up:
When creating an NSWindow, you must set the .releasedWhenClosed property
to NO. It’s recommended that you do so immediately after creating it with
alloc/init. If you fail to do so, then closing the window will cause it to
release itself, and then when the owning pointer releases it, it will be a
double-release.
@interface KittyARC : NSObject
@property(nonatomic, weak) id<KittyDelegate> delegate;
@property(nonatomic, copy) NSArray* childCats;
@property(nonatomic, strong) NSURL* vetURL;
- (Meow*)meowForBellyRub:(BellyRub*)rub;
@end
@implementation KittyARC {
id<CatFactory> __weak _catFactory;
NSURL* _lastVisitedCatURL;
}
@synthesize delegate = _delegate;
@synthesize childCats = _childCats;
@synthesize vetURL = _vetURL;
- (Meow*)meowForBellyRub:(BellyRub*)rub {
return [[MeowImpl alloc] initWithBellyRub:rub];
}
@end
class Banana : public Fruit {
Animal* __strong pet_;
Phone* __weak nexus_;
Vehicle* __weak car_; // Do not use __unsafe_unretained.
}
Note: Blocks retain all objects referenced in them. This example is of a block
used in an Objective-C method that uses the “weak self” idiom to avoid a
retain cycle. For blocks used in C++ functions, a retain cycle is not a concern,
though the use of a base::WeakPtr<> might be needed to avoid stale pointers.
typeof(self) __weak weakSelf = self;
[performer_ showAuthenticationError:error
withCompletion:^{
typeof(self) strongSelf = weakSelf;
if (!strongSelf) {
return;
}
[strongSelf setHandlingError:NO];
[strongSelf continueSignin];
}];
All targets compile with ARC as default. For targets that must not compile with ARC, ARC can be disabled as follows:
# Do not compile with ARC because AncientDeps code is not compatible with
# being compiled with ARC.
configs -= [ "//build/config/compiler:enable_arc" ]
Again, ARC must be used for all new code unless there is a good technical reason that the new code cannot use ARC. Please consult with platform experts if you believe that you are in this situation.
There are utility functions and classes that were introduced when Chromium did not compile with ARC, but that are no longer needed with ARC code. Because there are still parts of Chromium that cannot be compiled with ARC, these utilities remain, however they should not (or sometimes cannot) be used from ARC:
scoped_nsobject<>/scoped_nsprotocol<>: These only exists to handle scoping
of Objective-C objects in non-ARC code. They cannot be used in ARC code; use
__strong instead.ScopedNSAutoreleasePool: Use @autoreleasepool instead, and remove any use
of ScopedNSAutoreleasePool that you encounter, if possible.
ScopedNSAutoreleasePool was rewritten to be able to work in ARC code, but
the C++ class-based nature of ScopedNSAutoreleasePool is fundamentally
incompatible with the stack-based nature of autorelease pools, and thus it is
in the process of being removed.NS_VALID_UNTIL_END_OF_SCOPE (the
preferred spelling and available in .mm files that use Foundation) a.k.a.
objc_precise_lifetime (for use
otherwise)
that might be useful in specific situations where the compiler cannot fully
deduce what lifetime is needed for a local variable. It’s not usually
needed, but if you have gotten to this point in this document, you should
know it exists in case you find yourself in just that situation.Several years ago, Chromium for iOS transitioned to ARC. In the process of doing so, they produced the documents (Google-internal):
They described the ARC process as they intended to do it, not necessarily as it ended up being done. All relevant information from them has been moved to this document. However, they can be useful reading for historical context.