components/cast_receiver/README.md
This component provides the shared Cast receiver implementation that is used by various embedders throughout Chromium. It is planned to be used for WebEngine, Chromecast hardware, and others.
The specifics of integrating this component with an existing Chromium embedder
are described below. The canonical implementation of this component can be found
at
//chromecast/cast_core.
For specific usages of the below described APIs, see its
RuntimeServiceImpl
and
RuntimeApplicationServiceImpl
classes, which use this component to implement a
gRPC-defined service.
Integration with an existing Chromium embedder is relateively easy, with only a small number of integration points required:
Browser-side integration has two parts:
The
Permissions Manager
is used to define the
permissions
that can be used by a given application. It is integrated into an existing
Chromium embedder by
calling into
the
PermissionsManager::GetPermissionsStatus()
function from the embedder's implementation of
content::PermissionControllerDelegate::GetPermissionStatus().
The remaining integration is done by creating an instance of the
ContentBrowserClientMixins class
in the ContentBrowserClient implementation for this embedder. For instance,
this is
currently done
in the Cast Core implementation. From there, the OnWebContentsCreated() and
CreateURLLoaderThrottles() functions must be called from the
ContentBrowserClient functions of the same name.
The embedder may additionally call AddApplicationStateObserver() to subscribe
to state change events for the runtime.
Renderer side integration is done very similarly to the runtime hooks for the
browser-side integration as described above. Specifically, from the embedder's
ContentRendererClient implementation, an instance of
ContentRendererClientMixins must be
created
as is
currently done
in the Cast Core implementation. Then, the functions of this calls must all be
called from the appropriate ContentRendererClient functions as outlined in the
class's documentation.
Once the above integration is done, applications can be created by first
creating an instance
of RuntimeApplicationDispatcher using the
ContentBrowserClientMixins::CreateApplicationDispatcher() function, then
calling
CreateApplication()
and providing
basic information about the application
(such as application id, requested permissions, etc). Note that this requires a
template parameter of a type implementing the
EmbedderApplication interface.
After creation, an application will always exist in one of the following
lifetime states, transitioning between them using functions defined in the
RuntimeApplication interface:
RuntimeApplication object has been created,
but nothing else has been done.It is expected that the application will be loaded immediately after being created, and then launched shortly after.
When the application is to be destroyed, this can be done through calling
RuntimeApplicationDispatcher::DestroyApplication().
Implementing
EmbedderApplication
is where the majority of the embedder's work is located. Doing so requires the
following:
NotifyApplicationStarted(), NotifyApplicationStopped(), and
NotifyMediaPlaybackChanged()).GetWebContents() and GetAllBindings()).GetMessagePortService() and GetContentWindowControls()).Implementing this type therefore requires at minimum implementations of the following two embedder-specific classes:
ContentWindowControls: Used for controlling the UX Window associated with
this application.MessagePortService: A wrapper around message port functionality, used to
handle communication with services outside of this component.When
creating an instance
of EmbedderApplication through RuntimeApplicationDispatcher, an instance of
RuntimeApplication
is provided, which can be used for control of this application. Specifically:
Load(), Launch(), and
Stop() functions.SetMediaBlocking(),
SetVisibility(), SetTouchInputEnabled(), and SetUrlRewriteRules()
functions.A pointer to this instance of EmbedderApplication will also be provided to the
RuntimeApplicaiton, which will use the callbacks and controls as described
previously throughout the application's lifetime.
The top-level object with which the embedder will interact is the
ContentBrowserClientMixins class which will be used to
create
a RuntimeApplicationDispatcher instance. That instance will
create
RuntimeApplications instances, either StreamingRuntimeApplication or
WebRuntimeApplication instances, and then
wrap them
in an EmbedderApplication instance using a factory provided by the embedder.
The EmbedderApplication instance will control the RuntimeApplication with
the following
commands:
Load()Launch()Stop()Additionally, the RuntimeApplication
exposes
a number of accessors and ways to set properties of the application, such as
enabling or disabling touch input. The EmbedderApplication
exposes
functions to supply embedder-specific types or commands, such as:
GetAllBindings()GetMessagePortService()GetContentWindowControls()GetStreamingConfigManager()Additionally, it exposes functions by which it may be informed of state changes
in the RuntimeApplication instance it owns.
In each of the following diagrams, blue boxes are used to represent embedder-specific infrastructure, while white boxes are part of the component.
This component supports two types of applications: Web Applications and Streaming Applications. Much of the infrastructure for these two application types is shared, but the differences are substantial enough that each will be discussed independently.
Web Applications are used for hosting the majority of applications for a Cast receiver. At a high level, the flow for using a Web Application is:
ContentBrowserClientMixins instance in the embedder-specific
ContentBrowserClient implementation, and then use that instance to
create
a RuntimeApplicationDispatcher.RuntimeApplicationDispatcher to
create
a WebRuntimeApplication instance, which will then be used to
create an instance of the embedder-specific EmbedderApplication type.Load() on the RuntimeApplication instance, and wait for its
callback.SetUrlRewriteRules() on the RuntimeApplication. This may be called
at any time, but is expected to be called at least once before the Launch()
command if such rules are required for the application’s functionality.Launch() on the RuntimeApplication instance, and wait for its
callback. Various EmbedderApplication functions will be called to create the
necessary resources.StopApplication()
and then
destroy
the application with the RuntimeApplicationDispatcher after the
StopApplication()’s callback returns.Streaming Applications are used to support the Cast streaming and remoting
scenarios by making use of the cast_streaming component
ContentBrowserClientMixins instance in the embedder-specific
ContentBrowserClient implementation, and then use that instance to
create
a RuntimeApplicationDispatcher.RuntimeApplicationDispatcher to
create
a StreamingRuntimeApplication instance, which will then be used to
create
an instance of the embedder-specific EmbedderApplication type.Load() on the RuntimeApplication instance, and wait for its
callback.Launch() on the RuntimeApplication instance, and wait for its
callback. Various EmbedderApplication functions will be called to create the
necessary resources, which will be used to start the cast_streaming component.
Each of the following is
expected
to occur for the streaming session to successfully begin, but the order may
vary:
StartPlaybackAsync(), which will be called as part of the
Launch() command before its callback is called.WebContents instance associated with this application, as returned
by EmbedderApplication::GetWebContents(),
loads
the page used for displaying the streaming session.ConfigurationManager as
provided
by EmbedderApplication::GetStreamingConfigManager().NotifyApplicationStopped() event will be fired to the
EmbedderApplication, at which point the application should be
destroyed
by the RuntimeApplicationDispatcher.