data/mods/DinoMod/DESIGN.md
The core idea of DinoMod is this: https://tvtropes.org/pmwiki/pmwiki.php/Main/EverythingsBetterWithDinosaurs The purpose of this mod is to make Cataclysm a more fun game to play and develop for, showing off new mechanics and bringing life to parts of the game that aren't as well-developed.
Dinosaurs and content based around dinosaurs that for whatever reason can't just go into the vanilla game.
There is more space in mods for fun. In general the vanilla living dinos should be as realistic as possible to the science we know but the zombie, CBM, and fungal dinos can go anywhere as long as it's fun.
This mod is about adding content. In general it should have as light a touch on the vanilla game as possible. This helps us keep it working by itself and with other mods.
This mod is distributed with the base game, so any content contributed will have to be submitted to the GitHub site. You can talk with the mod maintainers about your ideas on Discord.
North American dinos should be added to dinosaur and wilderness monster groups. Zombie variants should be added to the zinosaur monster groups. Dinos from other parts of the world should be added to the labs monster group and their region lists and/or get a new dedicated lab finale variant just for them, especially good for finales if they're very dangerous. Small dinos that can't zombify are good options for CBM dinos. Fungal zombie variants get added to fungal spawn lists.
As of this writing, each dinosaur touches at least ten different JSON files, listed here by folder. Please put the new dino in the same order in all files, near similar dinos, organized by real world taxonomy.
Main DinoMod folder:
items folder:
monstergroups folder:
monsters folder:
requirements folder:
This is much easier!