docs/reference/skyframe.mdx
The parallel evaluation and incrementality model of Bazel.
The data model consists of the following items:
SkyValue. Also called nodes. SkyValues are immutable objects that
contain all the data built over the course of the build and the inputs of
the build. Examples are: input files, output files, targets and configured
targets.SkyKey. A short immutable name to reference a SkyValue, for example,
FILECONTENTS:/tmp/foo or PACKAGE://foo.SkyFunction. Builds nodes based on their keys and dependent nodes.Skyframe. Code name for the incremental evaluation framework Bazel is
based on.A build is achieved by evaluating the node that represents the build request.
First, Bazel finds the SkyFunction corresponding to the key of the top-level
SkyKey. The function then requests the evaluation of the nodes it needs to
evaluate the top-level node, which in turn result in other SkyFunction calls,
until the leaf nodes are reached. Leaf nodes are usually ones that represent
input files in the file system. Finally, Bazel ends up with the value of the
top-level SkyValue, some side effects (such as output files in the file
system) and a directed acyclic graph of the dependencies between the nodes
involved in the build.
A SkyFunction can request SkyKeys in multiple passes if it cannot tell in
advance all of the nodes it needs to do its job. A simple example is evaluating
an input file node that turns out to be a symlink: the function tries to read
the file, realizes that it is a symlink, and thus fetches the file system node
representing the target of the symlink. But that itself can be a symlink, in
which case the original function will need to fetch its target, too.
The functions are represented in the code by the interface SkyFunction and the
services provided to it by an interface called SkyFunction.Environment. These
are the things functions can do:
env.getValue. If
the node is available, its value is returned, otherwise, null is returned
and the function itself is expected to return null. In the latter case,
the dependent node is evaluated, and then the original node builder is
invoked again, but this time the same env.getValue call will return a
non-null value.env.getValues().
This does essentially the same, except that the dependent nodes are
evaluated in parallel.Well-behaved SkyFunction implementations avoid accessing data in any other way
than requesting dependencies (such as by directly reading the file system),
because that results in Bazel not registering the data dependency on the file
that was read, thus resulting in incorrect incremental builds.
Once a function has enough data to do its job, it should return a non-null
value indicating completion.
This evaluation strategy has a number of benefits:
Since functions can only access input data by depending on other nodes, Bazel can build up a complete data flow graph from the input files to the output files, and use this information to only rebuild those nodes that actually need to be rebuilt: the reverse transitive closure of the set of changed input files.
In particular, two possible incrementality strategies exist: the bottom-up one and the top-down one. Which one is optimal depends on how the dependency graph looks like.
During bottom-up invalidation, after a graph is built and the set of changed
inputs is known, all the nodes are invalidated that transitively depend on
changed files. This is optimal if the same top-level node will be built
again. Note that bottom-up invalidation requires running stat() on all
input files of the previous build to determine if they were changed. This
can be improved by using inotify or a similar mechanism to learn about
changed files.
During top-down invalidation, the transitive closure of the top-level node is checked and only those nodes are kept whose transitive closure is clean. This is better if the node graph is large, but the next build only needs a small subset of it: bottom-up invalidation would invalidate the larger graph of the first build, unlike top-down invalidation, which just walks the small graph of second build.
Bazel only does bottom-up invalidation.
To get further incrementality, Bazel uses change pruning: if a node is invalidated, but upon rebuild, it is discovered that its new value is the same as its old value, the nodes that were invalidated due to a change in this node are "resurrected".
This is useful, for example, if one changes a comment in a C++ file: then the
.o file generated from it will be the same, thus, it is unnecessary to call
the linker again.
The main limitation of this model is that the invalidation of a node is an all-or-nothing affair: when a dependency changes, the dependent node is always rebuilt from scratch, even if a better algorithm would exist that would mutate the old value of the node based on the changes. A few examples where this would be useful:
The reason why Bazel does not support these things in a principled way is twofold:
Until now, it was possible to achieve good enough performance by decomposing an expensive build step and achieving partial re-evaluation that way. For example, in an Android app, you can split all the classes into multiple groups and dex them separately. This way, if classes in a group are unchanged, the dexing does not have to be redone.
This is high level summary of the key SkyFunction and SkyValue
implementations Bazel uses to perform a build:
lstat(). For existent files, the
function also computes additional information in order to detect changes to
the file. This is the lowest level node in the Skyframe graph and has no
dependencies.FileStateValue and
any symlinks that need to be resolved (such as the FileValue for a/b
needs the resolved path of a and the resolved path of a/b). The
distinction between FileValue and FileStateValue is important because
the latter can be used in cases where the contents of the file are not
actually needed. For example, the file contents are irrelevant when
evaluating file system globs (such as srcs=glob(["*/*.java"])).readdir(). Like
FileStateValue, this is the lowest level node and has no dependencies.DirectoryListingStateValue, as
well as the associated FileValue of the directory.FileValue of the associated BUILD file, and also transitively on any
DirectoryListingValue that is used to resolve the globs in the package
(the data structure representing the contents of a BUILD file internally).PackageValue the corresponding target is in, the ConfiguredTargetValues
of direct dependencies, and a special node representing the build
configuration.FileValue of the associated node, and output artifacts
depend on the ActionExecutionValue of whatever action generates the
artifact.ArtifactValues of its input files. The action it executes is contained
within its SkyKey, which is contrary to the concept that SkyKeys should be
small. Note that ActionExecutionValue and ArtifactValue are unused if
the execution phase does not run.As a visual aid, this diagram shows the relationships between SkyFunction implementations after a build of Bazel itself: