84_Super_Star_Trek/rust/readme.md
Explanation of modules:
Basically the user is asked for the next command, this runs a function that usually checks if the command system is working, and if so will gather additional input (see next note for a slight change here), then either the model is read and info printed, or its mutated in some way (e.g. firing a torpedo, which reduces the torpedo count on the enterprise and can destroy klingons and star bases; finally the klingons fire back and can destroy the enterprise). Finally the win/lose conditions are checked before the loop repeats.
I have tried to keep it as close as possible. Notable changes are:
nav 1 0.1 to move one sector east. I'm sorry - it was driving me insane in its original form (which is still sorted, as is partial application e.g. nav 1 to preset direction and then provide speed).